Rocket League, the prominent soccer-with-cars game, reached 40 million players. Its developer Psyonix reported that it reached the milestone from 38 million two weeks ago.
Psyonix confirmed it reached 33 million players in July 2017. It also reported that total 1.5 billion matches were played by that time since its launch in 2015. By the end of 2017, players played nearly 500 million matches to bring the number to 2 billion.
Though total 40 million players played the game, the developer outlined it has not sold the same number of copies. The 40 million figure represents gamers who played on guest accounts and in various other ways. Moreover, it was launched as a PlayStation Plus freebie for PS4, so the firm did not count those downloads as sales.
Though Rocket League has been a huge hit across the globe, developers outlined that players should not expect Rocket League 2 soon.
“Our goal was to keep making Rocket League better and better so that we don’t lose any of the people that want to play,” Psyonix’s Jeremy Dunham said in an interview.
He added that if gamers are playing their game, they will not make them buy again by adding some new features. The developer conveys that they are in for a long haul, if gamers are in for a long haul.
The game is available on PC, Xbox One, and Nintendo Switch. Psyonix has been providing regular updates for gamers and more updates will be coming in 2018.
Commenting on updates, Psyonix said in a blog post, “We can’t wait to tell you about everything else we have in store for 2018.”